A downloadable game for Windows, macOS, and Linux

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Welcome to a mysterious hotel where every corridor holds its secrets, and darkness conceals something terrifying. In this first-person text-based visual novel, you take on the role of the protagonist drawn into a series of strange disappearances among guests and staff. Who is behind these vanishings? And what lies hidden within the walls of this place? Your mission is to investigate, gather clues, and make decisions that will shape the course of events and the fate of those around you.

The game is built around a choice-driven system, where every decision opens new paths for the story to unfold. Ahead of you lie 20 main chapters filled with intrigue, puzzles, and unexpected twists. Beyond the detective storyline, you will also have the opportunity to develop romantic relationships with characters, each possessing their own unique backstory and personality.

Currently, 10 additional key characters are in development, allowing you to interact, uncover their secrets, and form deep emotional connections. This approach will immerse you further into the game's atmosphere and make each playthrough unique.

New chapters will be released every Sunday, so you can gradually explore every corner of this enigmatic hotel and uncover all its mysteries.

At the moment, the first version of the game is available. Please note that English is not the developer’s native language, so apologies in advance for any mistakes. Your feedback and suggestions are very welcome and will help improve the project. Join the investigation and dive into a world of mystery and romance!

Published 2 days ago
StatusIn development
PlatformsWindows, macOS, Linux
Rating
Rated 2.0 out of 5 stars
(3 total ratings)
AuthorAlexchichi
GenreVisual Novel
TagsDetective, Erotic, Gay, LGBT

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Download NowName your own price

Click download now to get access to the following files:

HotelRedLine-1.0-market.zip 86 MB
HotelRedLine-1.0-mac.zip 53 MB

Comments

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(+1)

So far, the strangest occurrence is not the missing people, but rather that you give your passport to hotel staff unprompted for some reason even though hotel staff never have any reason to need to see a passport, and then the hotel staff ask if you have a passport, which you already gave them.

It depends on where you are from. For instance, within the EU, there is a residence registration requirement that extends to temporary residences like hotels as well. For EU citizens, they just need some form of ID - but for people from other countries, they actually need their passports. So showing your passport/ID to a hotel clerk when checking in is something completely mundane and normal in the EU, as well as them asking for it even when you are already holding it out to them. 

I have never heard of that, but I've also never been to an EU country... that is incredibly strange to me. But it's definitely good to know if I ever do go to an EU country, because I wouldn't ever think to have my passport ready when going to a hotel.

Hi, the game has lots of promise. I do think it ends aruptly without an ending page. Maybe have a ending page letting the player know that's all there is for now.

Hi, I'm glad to hear from you, tomorrow during the day I'll be busy filling out the plot and adding more game time, and finishing the first part with a logical plot and also adding more interactivity for interacting with the characters.