A downloadable game for Windows, macOS, and Linux

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Welcome to a mysterious hotel where every corridor hides secrets and the darkness conceals something terrifying.
In this first-person text-based visual novel, you stepped into the role of the protagonist investigating a string of strange disappearances among guests and staff.
Who was behind these vanishings? And what lay hidden within the hotel’s walls?

The game was built around a choice-driven system with 20 main chapters filled with intrigue, puzzles, and unexpected twists — plus the opportunity to build romantic relationships with unique characters.

Thank you to everyone who supported that first story — your interest kept the project alive and gave me the courage to grow it further.

⚡ A New Chapter Begins

Hi everyone! 👋
The project is not abandoned — it’s alive and has grown far beyond the original idea.
I’m currently finishing the Prologue for a brand-new story and getting close to releasing the first version of Part 1.

Here’s what’s coming next:
Browser-based visual novel – play directly in your browser, no installation required.
✨ Around 150 scenes including the prologue, main story chapters, personal character arcs, and unique custom events.
Relationship & choice system – your decisions affect closeness with characters and unlock exclusive scenes.
Personal arcs for every main character – with drama, humor, romance, and mystery.
Original illustrations & animations – all visuals are being created from scratch for this story.
Custom scenes – one-of-a-kind story moments that reveal hidden sides of the characters.
Deep narrative – from warm family drama to military secrets and untold pasts.

📸 I’ll soon be sharing the first illustrations for the new project — a few early generations to show that visual work is already underway.
🖼️ The first illustrations are already available in the uploaded photos — check them out to see the progress.

⏳ I’m planning to release the first playable version around November 9 and will update this page as soon as the date is confirmed.

🙏 Thank You

The Prologue is almost complete — it introduces all the main characters and sets the tone for what’s ahead.
Your feedback and support mean the world to me — they keep me going.

⚡ Stay tuned — the investigation continues, and there’s much more to come!

Updated 25 days ago
StatusIn development
PlatformsWindows, macOS, Linux
Rating
Rated 2.5 out of 5 stars
(4 total ratings)
AuthorAlexchichi
GenreVisual Novel
TagsDetective, Erotic, Gay, LGBT

Download

Download NowName your own price

Click download now to get access to the following files:

HotelRedLine-1.0-market.zip 86 MB
HotelRedLine-1.0-mac.zip 53 MB

Development log

Comments

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So far so good. Liked the story and the guys are hot. Would like to see more of the story.

(+1)

So far, the strangest occurrence is not the missing people, but rather that you give your passport to hotel staff unprompted for some reason even though hotel staff never have any reason to need to see a passport, and then the hotel staff ask if you have a passport, which you already gave them.

It depends on where you are from. For instance, within the EU, there is a residence registration requirement that extends to temporary residences like hotels as well. For EU citizens, they just need some form of ID - but for people from other countries, they actually need their passports. So showing your passport/ID to a hotel clerk when checking in is something completely mundane and normal in the EU, as well as them asking for it even when you are already holding it out to them. 

(+1)

I have never heard of that, but I've also never been to an EU country... that is incredibly strange to me. But it's definitely good to know if I ever do go to an EU country, because I wouldn't ever think to have my passport ready when going to a hotel.

Hi, the game has lots of promise. I do think it ends aruptly without an ending page. Maybe have a ending page letting the player know that's all there is for now.

Hi, I'm glad to hear from you, tomorrow during the day I'll be busy filling out the plot and adding more game time, and finishing the first part with a logical plot and also adding more interactivity for interacting with the characters.